Both run in this browser. The picker links straight to the file on GitHub; the checker hashes your download on your device and never uploads it.
Which file do I need?
Pick your system and your edition. Every button goes straight to the file on the project’s GitHub Releases page.
Your system
Edition you own
This site hosts no files and gives no help getting game files: both projects need a copy you own.
Check a download’s SHA-256
Drop the .zip, .AppImage or .apk you downloaded. Your browser calculates its SHA-256 with WebCrypto and compares it with all 159 files published in the Wind Waker HD Recomp GitHub releases. The file never leaves your device.
Drop a file hereor click to choose one · nothing is uploaded
Waiting for a file.
Wind Waker HD Recomp v0.5.1 downloads
Published November 6, 2026, 14:33 UTC. Every link opens the file on GitHub; sizes and SHA-256 values come from the release data. 11 files in total, including SHA256SUMS.txt and a VirusTotal report: see all downloads.
A development build (devel-build, commit e5f4286, November 8, 2026) carries fixes that are not released yet. It is marked pre-release and has had less testing; take it only to try a specific fix.
Advertisement
Not an emulator
~2 minon the first start, then it launches directly
Bunker Island lighthouse, Nova Scotia.
Wind Waker HD Recomp translates the PowerPC code of the Wii U game into C once, on your own machine, and builds a native program from it.
The Wii U system libraries it uses are reimplemented natively and its graphics run straight on Vulkan or Metal: no Cemu runtime and no GPU command emulation. An emulator such as Cemu reads the console program while you play; the recomp does that work once, which is why the first start spends about two minutes preparing the game and every later start goes straight in. You bring a copy you own (USA or Europe, version 0); setup checks it against known SHA-256 values and refuses anything else.
A static recompilation of the 2013 Wii U remaster (USA or Europe). PowerPC code translated to C, Wii U libraries reimplemented, GX2 graphics on Vulkan or Metal.
A static recompilation of the 2002 GameCube original (USA disc only) with a Dolphin-derived runtime, Direct3D 12 on Windows and Metal on Apple devices.
Windows; Mac, iPhone and iPad built from your own disc
Moving into BlueWake: downloads now on BlueWake’s Releases page
Smooth Motion 60/120/240 fps, widescreen, save states
588 stars; 0 releases left in this repository
Admiralty chart of Artaki Bay, 1881.
Also related, but separate projects: SwitchWakerHD (a Nintendo Switch port built on Wind Waker HD Recomp) and two Android forks whose work was merged into v0.5.1. None of them is covered by the downloads on this site.
How to install it
Download the file for your system from the project’s GitHub Releases (table above, or the picker).
Check its SHA-256 with the checker on this page or with certutil, shasum or sha256sum.
Unzip it anywhere (a games folder, an external drive) and start Wind Waker HD. On Linux, chmod +x the AppImage instead; on Android, install the APK.
Choose your own copy of the game when asked. Setup checks it is the USA or European release, version 0.
Wait about two minutes while it translates and compiles the game code, then optionally bring in a save and prepare shaders.
Play. Later starts launch the game directly. To repair or update, hold Shift while starting it (Windows, macOS) or start it with --setup (Linux).
This site does not explain how to obtain, dump or decrypt game files or keys. Use a copy you legally own; the code and shader caches built from it stay on your device and must not be shared.
Where it runs
System
Package
Renderer
Notes
Windows x64
windows-x86_64.zip
Vulkan
Windows 10 1903+ or 11; Vulkan 1.3 (or 1.1/1.2 with VK_KHR_dynamic_rendering)
Desktop and Gaming Mode; the Windows build also runs through Proton
Android
android-arm64.apk
Vulkan
Android 13+, Vulkan 1.3; phones and handhelds such as AYN Thor
Nintendo Switch
—
—
Not from this project: SwitchWakerHD is a separate community port built on it
iPhone / iPad
—
—
Not for the HD version; the GameCube recomp (BlueWake) can be built for iOS on a Mac
What changed this week
Dev build e5f4286
November 8, 2026
Randomized games made with TWWHD Randomizer 1.2.0 no longer crash at start (#467); Settings › Randomizer now makes and imports seeds inside the game; a new Vulkan Grass draw distance option (46 → 60 fps in Forest Haven on an i3 laptop at Near); the pirate ship’s sail no longer flickers with frame interpolation (#446); the controller keeps working after clicking the GamePad window (#406); the bottom of the picture is no longer hidden behind the navigation bar on the Retroid Pocket Nova (#349).
v0.5.1 stable
November 6, 2026
A built-in randomizer; GameCube player models from a pack you have; Achievements (99 goals) and Game progress; walk-through doors, instant text, 16-character names; a cloud save folder; GameCube controller layout and prompts; experimental generated 60 fps on Vulkan; 60 fps interpolation now runs the same game logic as 30 fps; HDR with truer shadows; Android back to full speed with less memory and fixes for Adreno and Huawei GPUs.
v0.5.0
October 29, 2026
Far fewer shader stutters, a settings page inside the pause menu, new Android touch controls, an item wheel and a one-screen handheld mode.
22 releases are listed in full on the changelog, with every file and its SHA-256 on the download page.
What GitHub shows
Counted from the projects’ own GitHub data on November 8, 2026, not estimated.
1,382GitHub stars
96,381release downloads
20stable releases
11files in v0.5.1
159SHA-256 values in the checker
588stars on the GameCube recomp
Wind Waker HD Recomp · Windows · macOS · Linux · Steam Deck · Android · AYN Thor · Wind Waker HD Recomp · Windows · macOS · Linux · Steam Deck · Android · AYN Thor · Wind Waker HD Recomp · Windows · macOS · Linux · Steam Deck · Android · AYN Thor · Wind Waker HD Recomp · Windows · macOS · Linux · Steam Deck · Android · AYN Thor ·
Recommended Controllers for Wind Waker HD Recomp (PC & Android)
Wind Waker HD Recomp uses SDL3 on Windows, macOS, Linux, SteamOS and Android. A controller with 6-axis gyro or drift-free Hall/TMR sticks makes Wind Waker baton directions, Grappling Hook / Boomerang aiming and sailing camera control effortless:
As an Amazon Associate, this site earns from qualifying purchases.
Advertisement
Frequently asked questions
What is Wind Waker HD Recomp?
Wind Waker HD Recomp (ZeldaWWHDRecomp/ZeldaWWHDRecomp) is a static recompilation of The Legend of Zelda: The Wind Waker HD, the Wii U version. The game’s PowerPC code is translated to C ahead of time, the Wii U system libraries it uses are reimplemented natively, and its graphics run directly on Vulkan or Metal, with no Cemu runtime and no GPU command emulation. It runs on Windows, macOS, Linux, Steam Deck and Android. The latest stable release is v0.5.1, published November 6, 2026.
Is it an emulator?
No. An emulator such as Cemu reads the console program while you play. The recomp translates the game code once, on your machine, into a native program. That is why the first start spends about two minutes preparing the game, and why it then starts directly every time.
Does the download include the game?
No. The releases contain only the project’s runtime, tools and setup: no game files, no game code and no keys, and this site hosts nothing at all. You need your own legally obtained copy of The Wind Waker HD (USA or Europe, version 0, without the update). Setup checks the game code against known SHA-256 values and refuses anything else.
Which file should I download?
Windows PC: WindWakerHD-v0.5.1-windows-x86_64.zip. Snapdragon X laptop: the windows-arm64 zip. Mac with Apple Silicon: the macos-arm64 zip. Linux and Steam Deck: the linux-x86_64.AppImage. Android phone or handheld: the android-arm64.apk. The picker at the top of this page shows the exact file for your system.
What is the difference between Wind Waker HD Recomp and Wind Waker Recomp?
They are different projects for different games. Wind Waker HD Recomp rebuilds the 2013 Wii U remaster and has releases for Windows, macOS, Linux and Android. Wind Waker Recomp (elliotttate/Wind-Waker-Recomp) rebuilds the 2002 GameCube original for Windows, Mac, iPhone and iPad; it is merging into BlueWake, and its downloads moved there. See HD vs GameCube recomp.
Can I play it on Android or an AYN Thor?
Yes. The android-arm64.apk is a setup app for Android 13+ devices with Vulkan 1.3: it builds the game on the device from your copy. Two-screen handhelds such as the AYN Thor show the GamePad picture on the lower screen. Details in the Android and AYN Thor guide.
Does it run at 60 fps?
The game logic runs at the console’s 30 fps; frame interpolation draws in-between frames for 60, 120 or 240 fps (up to the display’s refresh rate), and there is a 40 fps mode for 40/80/120 Hz screens. Since v0.5.0 interpolation only smooths the picture and the game plays exactly as at 30 fps; v0.5.1 retired the old True 60 mode and added an experimental generated 60 fps mode on Vulkan.
Is it safe to download?
Download only from the project’s GitHub Releases page. The builds are not code-signed, so Windows SmartScreen and macOS Gatekeeper warn the first time. Compare the file’s SHA-256 with the release (the checker on this page does it in your browser); each stable release also attaches a VirusTotal report.